skullo
Forum Member
Skullo
Posts: 282
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Post by skullo on Oct 24, 2003 16:33:52 GMT
ok i got a few bit here plse add as and when u can.
White magics in tyt.
From: Priest (coords 453:569 tyt)
Light Arrow -------------- Character lvl 8 Int 14
Mats= 3 tiger leathers,2 tiger claws,1white tiger leather.
Cure Poison --------------- Character lvl 10 Int 15 white magic mastery 5+
Mats= 10 orchish metal ,300 barr
Light Sword --------------- Character lvl 15 Int 15 white magic mastery 5+
Mats= 3 werewolf jewels,2 stige skins,500 barr.
u can get these to lvl 2 but then u need Angel tears. will add info on how to get to lvl 2 when lara get these as i already have em and cant remember what was needed.
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skullo
Forum Member
Skullo
Posts: 282
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Post by skullo on Nov 22, 2003 12:24:09 GMT
Light Arrows lvl2 --------------------- 1000 barr
Cure Poison lvl2 -------------------- 1200 barr
Light Sword lvl2 -------------------- 3000 barr White magic mastery 15+
(light arrowlvl2 and cure poisonlvl2 i got at same time as i got the lvl1's hence no extra magic mastery req)
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knifey
Forum Member
Bull-dozer
Posts: 10,699
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Post by knifey on Dec 23, 2003 12:03:10 GMT
[glow=Blue,2,300]Blue Magic[/glow]
Reflection: Requirements: Over Blue magic skill 20 Items needed: 25 orcish metal,15 stige skin OR 2500bar
Weaken: Requirements: Blue Magic Skill Over 50 Items Needed: 15 Scorpians Tails and 1000 barr OR 10 lizman plates and 1000 barr
[glow=white,2,300]White Magic[/glow]
Giggle: Requirements: Over White Magic Skill 20 Items Needed: 25 Orcish Metal OR 15 stige skins OR 2500 barr
Slow: Requirements: Over White Magic Skill 50 Items Needed: 15 Scorpian tails and 1000 barr or 10 lizard man plates and 1000 barr
[glow=black,2,300]Black Magic[/glow]
Fire Bolt: Requirements: Over level 7 and 13 int Items Needed: 5 Leocrot leathers,3 Copper and 200 bar
Spirit Sword: Requirements: Over Level 12,int 16 and 5 black magic skill Items Needed: 30 Orcish Metal and 500 barr
Poison Curse: Requirements: Over int 15 and Black magic skill 10 Items Needed: 3 Stige Skins and 1 Swamp Beast gem
Confusion: Requirements: Black Magic Skill Over 20 Items Needed: 25 Orcish Metal OR 15 Stige Skins OR 2500 barr
Blind: Requirements: Over Black Magic Skill 50 Items Needed: 15 Scorpian Tails and 1000 barr OR 10 Lizard Man Plates and 1000 barr
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knifey
Forum Member
Bull-dozer
Posts: 10,699
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Post by knifey on Dec 24, 2003 0:04:18 GMT
[glow=Green,2,300]Elemntals[/glow]
Earth: Requirements: Level 17, int 20 and Blue Magic Skill 25. Item Required: Earth Flute.
Water: Requirements: Level 19, int 24 and Blue Magic Skill 28. Item Required: Holy Water Flute.
Fire: Requirements: Level 20, int 28 Blue Magic Skill 33. Item Required: Fire Flute
Wind: Requirments: Level 22, int 31 and Blue Magic Skill 30 Item Required: Wind Flute.
for each flute you will need: 1 holy Mineral, 2 ambers and 10000 barr plus the sphere of your desired flute.
Spheres are dropped by:
Lich = Wind Sphere Swamp Beast = Fire Sphere Zombie = Earth Sphere Orchish Cheiftain = Holy Water Sphere
How do i get the flute created/use the flute?
First buy flute from Artisian, the take the sphere to him, he will put the spirit into the flute. If you play the flute at the designated place, you can learn the correspondent spell. There are three lakes, two of them connected by a water path. Of these 2 one on the left is called the Building Lake (play Earth flute here), following the water, you will discover the Crystal Lake (Play Water Flute here). Going down in the middle of the lake, there is Tree Lake (Play Wind Flute here). If correctly played at each lake the flute will allow you to learn these spells. (Double Click Flute to play). The fire sphere should be used at a small campfire near the blackmage in the graveyard.
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Dawn
Forum Member
Posts: 89
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Post by Dawn on Aug 24, 2004 9:32:16 GMT
Anyone got an update on the new spells available. Im sure ive missed a few. im white mage btw. Thankyou
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